52 lines
790 B
C++
52 lines
790 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
#pragma once
|
|
|
|
#include "CoreMinimal.h"
|
|
#include "Framework/Text/ITextLayoutMarshaller.h"
|
|
|
|
/**
|
|
* Base class implementing some common functionality for all text marshallers
|
|
*/
|
|
class FBaseTextLayoutMarshaller : public ITextLayoutMarshaller
|
|
{
|
|
public:
|
|
|
|
//~ Begin ITextLayoutMarshaller Interface
|
|
virtual bool RequiresLiveUpdate() const override
|
|
{
|
|
return false;
|
|
}
|
|
|
|
virtual void MakeDirty() override
|
|
{
|
|
bIsDirty = true;
|
|
}
|
|
|
|
virtual void ClearDirty() override
|
|
{
|
|
bIsDirty = false;
|
|
}
|
|
|
|
virtual bool IsDirty() const override
|
|
{
|
|
return bIsDirty;
|
|
}
|
|
//~ End ITextLayoutMarshaller Interface
|
|
|
|
protected:
|
|
|
|
FBaseTextLayoutMarshaller()
|
|
: bIsDirty(false)
|
|
{
|
|
}
|
|
|
|
virtual ~FBaseTextLayoutMarshaller()
|
|
{
|
|
}
|
|
|
|
private:
|
|
|
|
bool bIsDirty;
|
|
|
|
};
|