Files
UnrealEngine/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/BlendSpaceThumbnailRenderer.cpp
2025-05-18 13:04:45 +08:00

77 lines
2.1 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "ThumbnailRendering/BlendSpaceThumbnailRenderer.h"
#include "Misc/App.h"
#include "ShowFlags.h"
#include "SceneView.h"
#include "ThumbnailHelpers.h"
#include "Animation/BlendSpace.h"
#include "Animation/Skeleton.h"
#include "Engine/SkeletalMesh.h"
UBlendSpaceThumbnailRenderer::UBlendSpaceThumbnailRenderer(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
ThumbnailScene = nullptr;
}
bool UBlendSpaceThumbnailRenderer::CanVisualizeAsset(UObject* Object)
{
UBlendSpace* BlendSpace = Cast<UBlendSpace>(Object);
if (BlendSpace != nullptr)
{
if (USkeleton* Skeleton = BlendSpace->GetSkeleton())
{
USkeletalMesh* PreviewSkeletalMesh = Skeleton->GetAssetPreviewMesh(BlendSpace);
if (PreviewSkeletalMesh == nullptr)
{
PreviewSkeletalMesh = Skeleton->FindCompatibleMesh();
}
if (PreviewSkeletalMesh && (PreviewSkeletalMesh->IsCompiling() || PreviewSkeletalMesh->GetResourceForRendering() == nullptr))
{
return false;
}
}
}
return true;
}
void UBlendSpaceThumbnailRenderer::Draw(UObject* Object, int32 X, int32 Y, uint32 Width, uint32 Height, FRenderTarget* RenderTarget, FCanvas* Canvas, bool bAdditionalViewFamily)
{
UBlendSpace* BlendSpace = Cast<UBlendSpace>(Object);
if (BlendSpace != nullptr)
{
if (ThumbnailScene == nullptr)
{
ThumbnailScene = new FBlendSpaceThumbnailScene();
}
if (ThumbnailScene->SetBlendSpace(BlendSpace))
{
FSceneViewFamilyContext ViewFamily(FSceneViewFamily::ConstructionValues(RenderTarget, ThumbnailScene->GetScene(), FEngineShowFlags(ESFIM_Game))
.SetTime(UThumbnailRenderer::GetTime())
.SetAdditionalViewFamily(bAdditionalViewFamily));
ViewFamily.EngineShowFlags.DisableAdvancedFeatures();
ViewFamily.EngineShowFlags.MotionBlur = 0;
ViewFamily.EngineShowFlags.LOD = 0;
RenderViewFamily(Canvas, &ViewFamily, ThumbnailScene->CreateView(&ViewFamily, X, Y, Width, Height));
ThumbnailScene->SetBlendSpace(nullptr);
}
}
}
void UBlendSpaceThumbnailRenderer::BeginDestroy()
{
if ( ThumbnailScene != nullptr )
{
delete ThumbnailScene;
ThumbnailScene = nullptr;
}
Super::BeginDestroy();
}