Files
UnrealEngine/Engine/Source/Editor/UnrealEd/Private/Settings/BlueprintEditorProjectSettingsCustomization.h
2025-05-18 13:04:45 +08:00

20 lines
534 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "IDetailCustomization.h"
/**
* Implements a details customization for UBlueprintEditorProjectSettings.
*/
class FBlueprintEditorProjectSettingsCustomization : public IDetailCustomization
{
public:
// Factory creation.
static TSharedRef<IDetailCustomization> MakeInstance();
// IDetailCustomization interface
virtual void CustomizeDetails(IDetailLayoutBuilder& LayoutBuilder) override;
// End IDetailCustomization interface
};