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UnrealEngine/Engine/Source/Editor/PhysicsAssetEditor/Public/IPhysicsAssetEditor.h
2025-05-18 13:04:45 +08:00

18 lines
443 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "PersonaAssetEditorToolkit.h"
#include "IHasPersonaToolkit.h"
/*-----------------------------------------------------------------------------
IPhysicsAssetEditor
-----------------------------------------------------------------------------*/
class IPhysicsAssetEditor : public FPersonaAssetEditorToolkit, public IHasPersonaToolkit
{
};