15 lines
454 B
C++
15 lines
454 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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class UE_DEPRECATED(5.0, "IAnimBlueprintCompilerHandler is deprecated, use UAnimBlueprintExtension_PropertyAccess instead") IAnimBlueprintCompilerHandler;
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/** Empty base class for handlers that are maintained for the lifetime of the compiler context */
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class ANIMGRAPH_API IAnimBlueprintCompilerHandler
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{
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public:
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virtual ~IAnimBlueprintCompilerHandler() {}
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};
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