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2025-05-18 13:04:45 +08:00

72 lines
1.8 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
/**
* Type definition for shared pointers to instances of FIOSDeviceHelper
*/
typedef TSharedPtr<class FIOSDeviceHelper, ESPMode::ThreadSafe> FIOSDeviceHelperPtr;
/**
* Type definition for shared references to instances of FIOSDeviceHelper
*/
typedef TSharedRef<class FIOSDeviceHelper, ESPMode::ThreadSafe> FIOSDeviceHelperRef;
/**
* Delegate type for devices being connected or disconnected from the machine
*
* The first parameter is newly added or removed device
*/
DECLARE_MULTICAST_DELEGATE_OneParam(FOnDeviceConnectEvent, const struct FIOSLaunchDaemonPong&);
/**
* Implemented the iOS device helper class
*/
class FIOSDeviceHelper
{
public:
static void Initialize(bool bIsTVOS);
/**
* Returns a delegate that is executed when a device is connected
*
* @return the delegate
*/
static FOnDeviceConnectEvent& OnDeviceConnected()
{
static FOnDeviceConnectEvent DeviceConnectedDelegate;
return DeviceConnectedDelegate;
}
/**
* Returns a delegate the is executed when a device is disconnected
*
* @return the delegate
*/
static FOnDeviceConnectEvent& OnDeviceDisconnected()
{
static FOnDeviceConnectEvent DeviceDisconnectedDelegate;
return DeviceDisconnectedDelegate;
}
/**
* Installs an ipa on to the device
*/
static bool InstallIPAOnDevice(const class FTargetDeviceId& DeviceId, const FString& IPAPath);
/**
* Suspends/Enables the device connect/disconnect thread
*/
static void EnableDeviceCheck(bool OnOff);
static const FString LocalMacDummyUUID;
private:
static void DeviceCallback(void*);
static void DoDeviceConnect(void*);
static void DoDeviceDisconnect(void*);
static bool MessageTickDelegate(float);
};