72 lines
1.8 KiB
C++
72 lines
1.8 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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/**
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* Type definition for shared pointers to instances of FIOSDeviceHelper
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*/
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typedef TSharedPtr<class FIOSDeviceHelper, ESPMode::ThreadSafe> FIOSDeviceHelperPtr;
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/**
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* Type definition for shared references to instances of FIOSDeviceHelper
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*/
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typedef TSharedRef<class FIOSDeviceHelper, ESPMode::ThreadSafe> FIOSDeviceHelperRef;
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/**
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* Delegate type for devices being connected or disconnected from the machine
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*
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* The first parameter is newly added or removed device
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*/
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DECLARE_MULTICAST_DELEGATE_OneParam(FOnDeviceConnectEvent, const struct FIOSLaunchDaemonPong&);
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/**
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* Implemented the iOS device helper class
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*/
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class FIOSDeviceHelper
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{
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public:
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static void Initialize(bool bIsTVOS);
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/**
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* Returns a delegate that is executed when a device is connected
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*
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* @return the delegate
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*/
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static FOnDeviceConnectEvent& OnDeviceConnected()
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{
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static FOnDeviceConnectEvent DeviceConnectedDelegate;
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return DeviceConnectedDelegate;
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}
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/**
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* Returns a delegate the is executed when a device is disconnected
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*
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* @return the delegate
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*/
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static FOnDeviceConnectEvent& OnDeviceDisconnected()
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{
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static FOnDeviceConnectEvent DeviceDisconnectedDelegate;
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return DeviceDisconnectedDelegate;
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}
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/**
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* Installs an ipa on to the device
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*/
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static bool InstallIPAOnDevice(const class FTargetDeviceId& DeviceId, const FString& IPAPath);
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/**
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* Suspends/Enables the device connect/disconnect thread
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*/
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static void EnableDeviceCheck(bool OnOff);
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static const FString LocalMacDummyUUID;
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private:
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static void DeviceCallback(void*);
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static void DoDeviceConnect(void*);
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static void DoDeviceDisconnect(void*);
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static bool MessageTickDelegate(float);
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};
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