Files
UnrealEngine/Engine/Plugins/Media/ElectraUtil/Source/ElectraBase/Public/MediaSubtitleDecoderOutput.h
2025-05-18 13:04:45 +08:00

26 lines
652 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include <CoreMinimal.h>
#include <Misc/Timespan.h>
#include <Templates/SharedPointer.h>
#include "MediaDecoderOutput.h"
class ISubtitleDecoderOutput
{
public:
virtual ~ISubtitleDecoderOutput() = default;
virtual const TArray<uint8>& GetData() = 0;
virtual FDecoderTimeStamp GetTime() const = 0;
virtual FTimespan GetDuration() const = 0;
virtual const FString& GetFormat() const = 0;
virtual const FString& GetID() const = 0;
virtual void SetTime(FDecoderTimeStamp& InTime) = 0;
};
using ISubtitleDecoderOutputPtr = TSharedPtr<ISubtitleDecoderOutput, ESPMode::ThreadSafe>;