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2025-05-18 13:04:45 +08:00

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// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
namespace UE::NNERuntimeRDGUtils::Private
{
TOptional<uint32> GetOpVersionFromOpsetVersion(const FString& OpType, int OpsetVersion);
} // namespace UE::NNERuntimeRDGUtils::Private