25 lines
617 B
C++
25 lines
617 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#ifdef WITH_IREE_DRIVER_RDG
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#include "IREEDriverRDG.h"
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#include "RenderGraphFwd.h"
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namespace UE::IREE::HAL::RDG
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{
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namespace BuiltinExecutables
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{
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iree_status_t FillBuffer(uint8* Buffer, uint32 BufferLength, uint32 Pattern, uint32 PatternLength, uint32 FillOffset, uint32 FillLength);
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iree_status_t AddFillBufferPass(FRDGBuilder& GraphBuilder, FRDGBufferRef RDGBuffer, uint32 Pattern, uint32 PatternLength, uint32 FillOffset, uint32 FillLength);
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} // namespace BuiltinExecutables
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} // namespace UE::IREE::HAL::RDG
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#endif // WITH_IREE_DRIVER_RDG
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