// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "UObject/Object.h" #include "LocationServicesIOSSettings.generated.h" UCLASS(config = Engine, defaultconfig) class ULocationServicesIOSSettings : public UObject { GENERATED_UCLASS_BODY() /* Text to display when requesting permission for Location Services */ UPROPERTY(config, EditAnywhere, Category = LocationServices, meta = (DisplayName = "Location Services Always Use Permission Text" )) FString LocationAlwaysUsageDescription; /* Text to display when requesting permission for Location Services */ UPROPERTY(config, EditAnywhere, Category = LocationServices, meta = (DisplayName = "Location Services In-Use Permission Text" )) FString LocationWhenInUseDescription; };