// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "Widgets/SWidget.h" #include "Styling/SlateTypes.h" #include "Framework/Text/IRun.h" #include "Framework/Text/TextLayout.h" #include "Framework/Text/ILayoutBlock.h" #include "Framework/Text/ISlateRun.h" class FArrangedChildren; class FPaintArgs; class FSlateWindowElementList; enum class ETextHitPoint : uint8; class FSlateTextRun : public ISlateRun, public TSharedFromThis< FSlateTextRun > { public: static SLATE_API TSharedRef< FSlateTextRun > Create( const FRunInfo& InRunInfo, const TSharedRef< const FString >& InText, const FTextBlockStyle& Style ); static SLATE_API TSharedRef< FSlateTextRun > Create( const FRunInfo& InRunInfo, const TSharedRef< const FString >& InText, const FTextBlockStyle& Style, const FTextRange& InRange ); public: virtual ~FSlateTextRun() {} SLATE_API virtual FTextRange GetTextRange() const override; SLATE_API virtual void SetTextRange( const FTextRange& Value ) override; SLATE_API virtual int16 GetBaseLine( float Scale ) const override; SLATE_API virtual int16 GetMaxHeight( float Scale ) const override; SLATE_API virtual FVector2D Measure( int32 StartIndex, int32 EndIndex, float Scale, const FRunTextContext& TextContext ) const override; SLATE_API virtual int8 GetKerning(int32 CurrentIndex, float Scale, const FRunTextContext& TextContext) const override; SLATE_API virtual FVector2d GetOutlineSize(int32 StartIndex, int32 EndIndex, float Scale) const override; SLATE_API virtual FVector2d GetShadowSize(int32 StartIndex, int32 EndIndex, float Scale) const override; SLATE_API virtual TSharedRef< ILayoutBlock > CreateBlock( int32 StartIndex, int32 EndIndex, FVector2D Size, const FLayoutBlockTextContext& TextContext, const TSharedPtr< IRunRenderer >& Renderer ) override; SLATE_API virtual int32 OnPaint(const FPaintArgs& PaintArgs, const FTextArgs& TextArgs, const FGeometry& AllottedGeometry, const FSlateRect& MyCullingRect, FSlateWindowElementList& OutDrawElements, int32 LayerId, const FWidgetStyle& InWidgetStyle, bool bParentEnabled) const override; SLATE_API virtual const TArray< TSharedRef >& GetChildren() override; SLATE_API virtual void ArrangeChildren( const TSharedRef< ILayoutBlock >& Block, const FGeometry& AllottedGeometry, FArrangedChildren& ArrangedChildren ) const override; virtual void BeginLayout() override {} virtual void EndLayout() override {} SLATE_API virtual int32 GetTextIndexAt( const TSharedRef< ILayoutBlock >& Block, const FVector2D& Location, float Scale, ETextHitPoint* const OutHitPoint = nullptr ) const override; SLATE_API virtual FVector2D GetLocationAt(const TSharedRef< ILayoutBlock >& Block, int32 Offset, float Scale) const override; SLATE_API virtual void Move(const TSharedRef& NewText, const FTextRange& NewRange) override; SLATE_API virtual TSharedRef Clone() const override; SLATE_API virtual void AppendTextTo(FString& Text) const override; SLATE_API virtual void AppendTextTo(FString& AppendToText, const FTextRange& PartialRange) const override; SLATE_API virtual const FRunInfo& GetRunInfo() const override; SLATE_API virtual ERunAttributes GetRunAttributes() const override; SLATE_API void ApplyFontSizeMultiplierOnTextStyle(float FontSizeMultiplier); protected: SLATE_API FSlateTextRun( const FRunInfo& InRunInfo, const TSharedRef< const FString >& InText, const FTextBlockStyle& InStyle ); SLATE_API FSlateTextRun( const FRunInfo& InRunInfo, const TSharedRef< const FString >& InText, const FTextBlockStyle& InStyle, const FTextRange& InRange ); SLATE_API FSlateTextRun( const FSlateTextRun& Run ); protected: FRunInfo RunInfo; TSharedRef< const FString > Text; FTextBlockStyle Style; FTextRange Range; #if TEXT_LAYOUT_DEBUG FString DebugSlice; #endif };