// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "Interfaces/IHttpResponse.h" class FHttpRequestCommon; /** * Contains implementation of some common functions that don't vary between implementations of different platforms */ class FHttpResponseCommon : public IHttpResponse { friend FHttpRequestCommon; public: FHttpResponseCommon(const FHttpRequestCommon& HttpRequest); // IHttpBase virtual FString GetURLParameter(const FString& ParameterName) const override; virtual const FString& GetURL() const override; virtual const FString& GetEffectiveURL() const override; virtual EHttpRequestStatus::Type GetStatus() const override; virtual EHttpFailureReason GetFailureReason() const override; virtual int32 GetResponseCode() const override; virtual FUtf8StringView GetContentAsUtf8StringView() const override; protected: void SetRequestStatus(EHttpRequestStatus::Type InCompletionStatus); void SetRequestFailureReason(EHttpFailureReason InFailureReason); void SetEffectiveURL(const FString& InEffectiveURL); void SetResponseCode(int32 InResponseCode); FString URL; FString EffectiveURL; EHttpRequestStatus::Type CompletionStatus; EHttpFailureReason FailureReason; int32 ResponseCode = EHttpResponseCodes::Unknown; };