// Copyright Epic Games, Inc. All Rights Reserved. #include "ThumbnailRendering/SceneThumbnailInfoWithPrimitive.h" #include "Serialization/Archive.h" #include "UObject/EditorObjectVersion.h" USceneThumbnailInfoWithPrimitive::USceneThumbnailInfoWithPrimitive(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) { PrimitiveType = TPT_Sphere; OrbitPitch = -35; OrbitYaw = -180.f; OrbitZoom = 0.f; bUserModifiedShape = false; } void USceneThumbnailInfoWithPrimitive::Serialize(FArchive& Ar) { Super::Serialize(Ar); Ar.UsingCustomVersion(FEditorObjectVersion::GUID); } void USceneThumbnailInfoWithPrimitive::PostLoad() { Super::PostLoad(); if (GetLinkerCustomVersion(FEditorObjectVersion::GUID) < FEditorObjectVersion::MaterialThumbnailRenderingChanges) { bUserModifiedShape = PrimitiveType != TPT_Sphere; } } void USceneThumbnailInfoWithPrimitive::ResetToDefault() { const USceneThumbnailInfoWithPrimitive* Default = GetDefault(); PrimitiveType = Default->PrimitiveType; OrbitPitch = Default->OrbitPitch; OrbitYaw = Default->OrbitYaw; OrbitZoom = Default->OrbitZoom; bUserModifiedShape = false; } bool USceneThumbnailInfoWithPrimitive::DiffersFromDefault() const { const USceneThumbnailInfoWithPrimitive* Default = GetDefault(); return PrimitiveType != Default->PrimitiveType || OrbitPitch != Default->OrbitPitch || OrbitYaw != Default->OrbitYaw || OrbitZoom != Default->OrbitZoom; }