// Copyright Epic Games, Inc. All Rights Reserved. #include "MaterialGraph/MaterialGraphNode_Operator.h" #include "MaterialEditor/MaterialNodes/SGraphNodeMaterialOperator.h" UMaterialGraphNode_Operator::UMaterialGraphNode_Operator(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) { } TSharedPtr UMaterialGraphNode_Operator::CreateVisualWidget() { return SNew(SGraphNodeMaterialOperator, this); }