// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "MVVM/Views/SOutlinerView.h" namespace UE::Sequencer { class SSequencerOutlinerView : public SOutlinerView { public: TSharedRef OnGenerateRow(TWeakViewModelPtr InWeakModel, const TSharedRef& OwnerTable) override; }; } // namespace UE::Sequencer