// Copyright Epic Games, Inc. All Rights Reserved. #pragma once /* Boilerplate *****************************************************************************/ #include "Misc/MonolithicHeaderBoilerplate.h" MONOLITHIC_HEADER_BOILERPLATE() /* Public dependencies *****************************************************************************/ #include "Modules/ModuleManager.h" /* Public interfaces *****************************************************************************/ #include "Interfaces/TargetDeviceId.h" #include "Interfaces/ITargetDevice.h" #include "Interfaces/ITargetPlatform.h" #include "Interfaces/ITargetPlatformModule.h" #include "Interfaces/ITargetPlatformManagerModule.h" #include "Interfaces/ITargetDeviceOutput.h" #include "Interfaces/IAudioFormat.h" #include "Interfaces/IAudioFormatModule.h" #include "Interfaces/IShaderFormat.h" #include "Interfaces/IShaderFormatModule.h" #include "Interfaces/ITextureFormat.h" #include "Interfaces/ITextureFormatModule.h"