// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class ElectraHTTPStream : ModuleRules { public ElectraHTTPStream(ReadOnlyTargetRules Target) : base(Target) { PublicDependencyModuleNames.AddRange( new string[] { "Core" }); PrivateDependencyModuleNames.AddRange( new string[] { "ElectraBase", "HTTP" }); } }