Debug Win32 Release Win32 Debug x64 Release x64 16.0 Win32Proj {1d6de99e-f5a2-4141-a13b-a0764f4f91ac} DecklinkAPI 10.0 StaticLibrary true v143 Unicode StaticLibrary false v143 true Unicode StaticLibrary true v143 Unicode StaticLibrary false v143 true Unicode ..\..\..\Binaries\ThirdParty\Win64\ libBlackmagicLib ..\..\..\Binaries\ThirdParty\Win64\ libBlackmagicLib Level3 true WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions) true Use pch.h true Level3 true true true WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions) true Use pch.h true true true Level3 true _DEBUG;_LIB;%(PreprocessorDefinitions) true NotUsing true ..\Build\Include false cd ..\Build\Include del DecklinkAPI_i.c rmdir /s /q x64 Level3 true true true NDEBUG;_LIB;%(PreprocessorDefinitions) true NotUsing false true true true ..\Build\Include false cd ..\Build\Include del DecklinkAPI_i.c rmdir /s /q x64