Debug
Win32
Release
Win32
Debug
x64
Release
x64
16.0
Win32Proj
{1d6de99e-f5a2-4141-a13b-a0764f4f91ac}
DecklinkAPI
10.0
StaticLibrary
true
v143
Unicode
StaticLibrary
false
v143
true
Unicode
StaticLibrary
true
v143
Unicode
StaticLibrary
false
v143
true
Unicode
..\..\..\Binaries\ThirdParty\Win64\
libBlackmagicLib
..\..\..\Binaries\ThirdParty\Win64\
libBlackmagicLib
Level3
true
WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)
true
Use
pch.h
true
Level3
true
true
true
WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)
true
Use
pch.h
true
true
true
Level3
true
_DEBUG;_LIB;%(PreprocessorDefinitions)
true
NotUsing
true
..\Build\Include
false
cd ..\Build\Include
del DecklinkAPI_i.c
rmdir /s /q x64
Level3
true
true
true
NDEBUG;_LIB;%(PreprocessorDefinitions)
true
NotUsing
false
true
true
true
..\Build\Include
false
cd ..\Build\Include
del DecklinkAPI_i.c
rmdir /s /q x64