// Copyright Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleManager.h" #include "DataprepGeometrySelectionTransforms.h" class FDataprepGeometryOperationsModule : public IModuleInterface { public: virtual void StartupModule() override { } virtual void ShutdownModule() override { } }; IMPLEMENT_MODULE( FDataprepGeometryOperationsModule, DataprepGeometryOperations )