// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "Widgets/SCompoundWidget.h" #include "Widgets/DeclarativeSyntaxSupport.h" class FDaySequenceActorPreview; class SDaySequencePreviewTimeSlider : public SCompoundWidget { public: SLATE_BEGIN_ARGS(SDaySequencePreviewTimeSlider) {} SLATE_END_ARGS() void Construct(const FArguments& InArgs); private: FDaySequenceActorPreview* DaySequenceActorPreview = nullptr; };