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Nexus/2023/scripts/animation_tools/mgpicker/MGPicker_Help/SimplifiedChinese/itemshapes.htm
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<p class="p_Normal" style="text-indent: 0; line-height: 1.80; padding-left: 13px; margin-left: 0;"><span class="f_Heading1" style="font-size:10pt; font-family: Arial,'Lucida Sans Unicode','Lucida Grande','Lucida Sans';display:inline-block;width:13px;margin-left:-13px">&#9642;</span><span class="f_Heading1" style="font-size: 10pt;">对象形状:</span></p><p class="p_Normal" style="line-height: 1.80; margin: 0 0 0 24px;"><span class="f_Heading1" style="font-size: 9pt; font-weight: normal;">一个picker对象比如一个选择按钮命令按钮滑条属性按钮文本面板等它们都肯定包含一个形状。</span></p>
<p class="p_Normal" style="line-height: 1.80; margin: 0 0 0 24px;"><span class="f_Heading1" style="font-size: 9pt; font-weight: normal;">这些形状负责绘制这个picker对象的外观目前形状有下面多种类型以便您可以让您的picker按钮尽量像原始的控制器</span></p>
<p class="p_Normal" style="line-height: 1.80; margin: 0 0 0 24px;"><span class="f_Heading1" style="font-size: 9pt; font-weight: normal;">矩形, 圆角矩形, 椭圆,圆形, 钻石, 梯形,五边形,六边形,多边形,贝塞尔曲线,图片,控件,属性按钮,圆角属性按钮,滑条。</span></p>
<p class="p_Normal" style="line-height: 1.80; margin: 0 0 0 24px;"><span class="f_Heading1" style="font-size: 9pt; font-weight: normal;">一个picker对象可能只支持其中一些形状比如控件属性按钮圆角属性按钮这些形状只能被属性按钮所使用滑条形状只能滑条对象所用。</span></p>
<p class="p_Normal" style="line-height: 1.80; margin: 0 0 0 24px;"><span class="f_Heading1" style="font-size: 9pt; font-weight: normal;"> </span><img alt="lightbulb" width="16" height="16" style="margin:0;width:16px;height:16px;border:none" src="lightbulb.png"/><span style="font-size: 9pt;"> </span><span class="f_Heading1" style="font-size: 9pt; font-weight: normal;">在属性编辑器里你可以快速切换当前所选对象所采用的形状,它只会列出这个对象所支持形状以便您切换。</span></p>
<p class="p_Normal" style="line-height: 1.80; margin: 0 0 0 24px;"><span class="f_Heading1" style="font-size: 9pt; font-weight: normal;"> </span><img alt="lightbulb" width="16" height="16" style="margin:0;width:16px;height:16px;border:none" src="lightbulb.png"/><span style="font-size: 9pt;"> 不同形状有不同的属性,不管怎么样,都可以在属性编辑器里调整。</span></p>
<p class="p_Normal" style="line-height: 1.80; margin: 0 0 0 24px;"><span class="f_Heading1" style="font-size: 9pt; font-weight: normal;"> </span><img alt="lightbulb" width="16" height="16" style="margin:0;width:16px;height:16px;border:none" src="lightbulb.png"/><span style="font-size: 9pt;"> 要使用多边形工具 </span><img alt="polygonTool" width="32" height="29" style="margin:0;width:32px;height:29px;border:none" src="polygontool.jpg"/><span style="font-size: 9pt;"> 来绘制或编辑多边形你必须先选择一个带多边形形状的picker对象以便绘制或编辑。如果当前按钮不是则在属性编辑器里把它切到多边形形状再来进行绘制。</span></p>
<p class="p_Normal" style="line-height: 1.80; margin: 0 0 0 24px;"><span class="f_Heading1" style="font-size: 9pt; font-weight: normal;"> </span><img alt="lightbulb" width="16" height="16" style="margin:0;width:16px;height:16px;border:none" src="lightbulb.png"/><span style="font-size: 9pt;"> 要使用贝塞尔工具 </span><img alt="bezierTool" width="26" height="30" style="margin:0;width:26px;height:30px;border:none" src="beziertool.jpg"/><span style="font-size: 9pt;"> 来绘制或编辑多边形,你必须先选择一个带</span><span class="f_Heading1" style="font-size: 9pt; font-weight: normal;">贝塞尔曲线</span><span style="font-size: 9pt;">形状的picker对象以便绘制或编辑。如果当前按钮不是则在属性编辑器里把它切到</span><span class="f_Heading1" style="font-size: 9pt; font-weight: normal;">贝塞尔曲线</span><span style="font-size: 9pt;">形状再来进行绘制。</span></p>
<p class="p_Normal" style="line-height: 1.80; margin: 0 0 0 24px;"><span class="f_Heading1" style="font-size: 9pt; font-weight: normal;"> </span><img alt="lightbulb" width="16" height="16" style="margin:0;width:16px;height:16px;border:none" src="lightbulb.png"/><span style="font-size: 9pt;"> 要旋转或翻转贝塞尔曲线或多边形形状选择相应的Picker对象然后点选编辑菜单 / 变形多边形/贝塞尔曲线形状..</span></p>
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