46 lines
1.2 KiB
Plaintext
46 lines
1.2 KiB
Plaintext
cpAttrSwitch;
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//Use to toggle between attributs, select object first.
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cpDisplayBool;
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//Perform boolean with operands display
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cpKeepBool;
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//perform boolean preserving the operands
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cpHbevel;
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//perform hBevel
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cpMirror;
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//Mirrors the mesh
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cpPanelBool;
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//Performs panel boolean : creates panel cutting/carving with operands
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cpMeshSlicer;
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//slice mesh with curve, select curve and mesh first.
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cpTglBoolv;
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//Toggle visibility of the boolean objects
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cpHedgeSel;
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//Select Hard edges of the selected objects
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cpShapeShifter;
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//triggers ShapeShifter if found on the disk
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cpGoz;
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//Send meshes to Zbrush, with nGon cleanup
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cpQsmooth;
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//Apply a 30 degree smoothing to selected objects are components
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cpHardDisplay;
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//Toggles display of hard edges in realtime
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cpmakeUV;
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//make UV based on hard edges
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cpCurveCham;
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//Perform curve bevel (must draw two curve point around a corner before use)
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cpTransferBevel;
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//transfer bevel settings from one object to the others
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cpCleanAttrs;
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//kills custom attributes of the objects
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cpBakThatNod;
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//Bake selected Node from the channel Box(select object then node)
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cpInstanceBool;
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// perform Instance bool
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cpAttachCurve;
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cpCurveBool;
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cpCloseCurve;
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cpCurveMultiply;
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cpUi;
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//Calls Crease+ 's UI |