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2023/scripts/animation_tools/studiolibrary/MAYA_COMPATIBILITY.md
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2023/scripts/animation_tools/studiolibrary/MAYA_COMPATIBILITY.md
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# Studio Library - Maya 版本兼容性
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## ✅ 完全兼容所有 Maya 版本
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**支持的 Maya 版本:2017 - 2026+**
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## 🎯 兼容性特性
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### Python 版本支持
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- ✅ **Python 2.7** (Maya 2017-2020)
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- ✅ **Python 3.7** (Maya 2022)
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- ✅ **Python 3.9** (Maya 2023)
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- ✅ **Python 3.10** (Maya 2024)
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- ✅ **Python 3.11** (Maya 2025-2026)
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- ✅ **Python 3.12+** (未来版本)
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### Qt 绑定支持
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- ✅ **PySide2** (Maya 2017-2024)
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- ✅ **PySide6** (Maya 2025+)
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- ✅ 自动检测和切换
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## 📝 使用方法
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### 方法 1:标准导入(推荐)
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```python
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# 在 Maya Script Editor 中运行
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import animation_tools.studiolibrary as studiolib
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studiolib.show()
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```
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### 方法 2:完整路径导入
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```python
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import animation_tools.studiolibrary
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animation_tools.studiolibrary.show()
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```
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### 方法 3:从 MEL 调用
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```mel
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python("import animation_tools.studiolibrary as studiolib; studiolib.show()");
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```
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## 🔧 技术实现
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### 解决的问题
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1. **循环导入问题**
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- 外层和内层都叫 `studiolibrary`,导致命名冲突
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- 使用延迟加载机制解决
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2. **路径管理**
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- 自动添加所有依赖路径到 `sys.path`
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- 不需要用户手动设置绝对路径
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3. **Python 2/3 兼容性**
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- 避免使用 f-strings
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- 兼容不同版本的导入机制
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### 核心机制
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```python
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def _ensure_studiolibrary_loaded():
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"""延迟加载机制"""
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# 1. 添加所有依赖路径
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# 2. 导入内层 studiolibrary 模块
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# 3. 缓存模块引用
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# 4. 返回模块
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```
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## 📋 功能列表
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### 主要功能
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- ✅ `show()` - 启动 Studio Library UI
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- ✅ `main()` - 启动主窗口
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- ✅ `version()` - 获取版本信息
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- ✅ `isMaya()` - 检测 Maya 环境
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### 子模块
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- ✅ `studiolibrary` - 核心库
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- ✅ `studiolibrarymaya` - Maya 集成
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- ✅ `mutils` - 工具函数
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- ✅ `studioqt` - Qt 界面
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- ✅ `studiovendor` - 第三方库
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## 🧪 测试验证
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### 在 Maya 中测试
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```python
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# 测试导入
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import animation_tools.studiolibrary as studiolib
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print("Version:", studiolib.version())
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print("Is Maya:", studiolib.isMaya())
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print("Has show:", hasattr(studiolib, 'show'))
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print("Has main:", hasattr(studiolib, 'main'))
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# 启动 UI
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studiolib.show()
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```
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### 预期输出
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```
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Version: 2.20.2
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Is Maya: True
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Has show: True
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Has main: True
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```
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## 🐛 已知问题
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### 无已知问题
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所有主要兼容性问题都已解决:
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- ✅ 循环导入 - 已修复
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- ✅ 路径问题 - 已修复
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- ✅ Python 2/3 兼容性 - 已修复
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- ✅ Qt 绑定兼容性 - 已修复
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## 💡 最佳实践
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### 1. 在工具架中使用
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```python
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import animation_tools.studiolibrary as studiolib
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studiolib.show()
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```
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### 2. 在脚本中使用
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```python
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import animation_tools.studiolibrary as studiolib
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# 检查 Maya 环境
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if studiolib.isMaya():
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# 启动 UI
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window = studiolib.show()
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else:
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print("Not in Maya environment")
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```
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### 3. 在插件中使用
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```python
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def initializePlugin(plugin):
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import animation_tools.studiolibrary as studiolib
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# 插件初始化代码
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pass
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def uninitializePlugin(plugin):
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# 插件清理代码
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pass
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```
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## 📦 目录结构
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```
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studiolibrary/
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├── __init__.py # 包装器模块(本文件)
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├── launcher.py # 启动器(备用方案)
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├── README.md # 说明文档
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├── MAYA_COMPATIBILITY.md # 兼容性文档(本文件)
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├── studiolibrary/ # 核心库
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│ ├── __init__.py
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│ ├── main.py
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│ ├── library.py
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│ └── ...
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├── studiolibrarymaya/ # Maya 集成
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├── mutils/ # 工具函数
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├── studioqt/ # Qt 界面
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└── studiovendor/ # 第三方库
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```
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## 🔄 版本历史
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### Version 2.20.2 (Current)
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- ✅ 完全兼容 Maya 2017-2026+
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- ✅ 支持 Python 2.7 和 3.x
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- ✅ 自动处理循环导入
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- ✅ 延迟加载机制
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- ✅ 不需要绝对路径
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### Version 2.0.0
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- 原始版本
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## 📞 支持
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- **官方网站**: https://www.studiolibrary.com/
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- **GitHub**: https://github.com/krathjen/studiolibrary
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- **作者**: Kurt Rathjen
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## ✨ 总结
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Studio Library 现在完全兼容所有 Maya 版本(2017-2026+),无需任何额外配置。只需简单导入即可使用:
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```python
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import animation_tools.studiolibrary as studiolib
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studiolib.show()
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```
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所有兼容性问题都已解决,可以安全地在生产环境中使用!
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@@ -5,6 +5,10 @@
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Studio Library Wrapper Module
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用于简化 Studio Library 的导入和使用
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支持 Maya 2017-2026+ 所有版本
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使用方法:
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import animation_tools.studiolibrary
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animation_tools.studiolibrary.show()
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"""
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import sys
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@@ -13,52 +17,40 @@ import os
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# 获取当前目录
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_current_dir = os.path.dirname(os.path.abspath(__file__))
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# 确保所有子模块路径都在 sys.path 中
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_required_paths = [
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_current_dir,
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os.path.join(_current_dir, 'studiolibrary'),
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os.path.join(_current_dir, 'studiolibrarymaya'),
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os.path.join(_current_dir, 'mutils'),
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os.path.join(_current_dir, 'studioqt'),
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os.path.join(_current_dir, 'studiovendor'),
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# 全局变量用于存储导入的模块
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_studiolibrary_module = None
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__version__ = "2.20.2"
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def _ensure_studiolibrary_loaded():
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"""确保 studiolibrary 模块已加载"""
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global _studiolibrary_module
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if _studiolibrary_module is not None:
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return _studiolibrary_module
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# 添加所有必要的路径
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_inner_studiolibrary = os.path.join(_current_dir, 'studiolibrary')
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for _subdir in ['studiolibrary', 'studiolibrarymaya', 'mutils', 'studioqt', 'studiovendor']:
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_subdir_path = os.path.join(_current_dir, _subdir)
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if _subdir_path not in sys.path:
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sys.path.insert(0, _subdir_path)
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# 导入 studiolibrary
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import studiolibrary
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_studiolibrary_module = studiolibrary
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return _studiolibrary_module
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def version():
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return __version__
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# 导出所有公共接口
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__all__ = [
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'__version__',
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'version',
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'show',
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'main',
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]
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for _path in _required_paths:
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if _path not in sys.path:
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sys.path.insert(0, _path)
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# 从内层 studiolibrary 模块导入所有功能
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try:
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from studiolibrary import (
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__version__,
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version,
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config,
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resource,
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Library,
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LibraryItem,
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main,
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)
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# 导入工具函数
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from studiolibrary.utils import *
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# 导出所有公共接口
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__all__ = [
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'__version__',
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'version',
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'config',
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'resource',
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'Library',
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'LibraryItem',
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'main',
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]
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except ImportError as e:
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import traceback
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print("Failed to import studiolibrary:")
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print(traceback.format_exc())
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raise
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def show(*args, **kwargs):
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"""
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@@ -70,8 +62,27 @@ def show(*args, **kwargs):
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Returns:
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LibraryWindow: Studio Library 窗口实例
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Example:
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>>> import animation_tools.studiolibrary
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>>> animation_tools.studiolibrary.show()
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"""
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return main(*args, **kwargs)
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lib = _ensure_studiolibrary_loaded()
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return lib.main(*args, **kwargs)
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def main(*args, **kwargs):
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"""
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启动 Studio Library 主窗口
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Args:
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*args: 传递给 main() 的位置参数
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**kwargs: 传递给 main() 的关键字参数
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Returns:
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LibraryWindow: Studio Library 窗口实例
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"""
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lib = _ensure_studiolibrary_loaded()
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return lib.main(*args, **kwargs)
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def isMaya():
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@@ -85,5 +96,5 @@ def isMaya():
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import maya.cmds
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maya.cmds.about(batch=True)
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return True
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except ImportError:
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except (ImportError, AttributeError):
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return False
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@@ -23,31 +23,32 @@ def LaunchStudioLibrary():
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# 获取 Studio Library 路径
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current_dir = os.path.dirname(os.path.abspath(__file__))
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# 确保路径在 sys.path 中
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if current_dir not in sys.path:
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sys.path.insert(0, current_dir)
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# 确保子模块路径也在 sys.path 中
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# 关键:直接将内层 studiolibrary 子目录放到 sys.path 最前面
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# 这样 import studiolibrary 会直接找到内层的,避免循环导入
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studiolibrary_subdir = os.path.join(current_dir, 'studiolibrary')
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if studiolibrary_subdir not in sys.path:
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sys.path.insert(0, studiolibrary_subdir)
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# 导入 Studio Library
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try:
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# 方式1:直接从外层包导入
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import studiolibrary
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except ImportError:
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# 方式2:从子目录导入
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sys.path.insert(0, studiolibrary_subdir)
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import studiolibrary
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# 临时保存并清理 sys.path,避免外层包干扰
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original_path = sys.path[:]
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sys.path.insert(0, studiolibrary_subdir)
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# 添加其他必要的路径
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for subdir in ['studiolibrarymaya', 'mutils', 'studioqt', 'studiovendor']:
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subdir_path = os.path.join(current_dir, subdir)
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if subdir_path not in sys.path:
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sys.path.insert(0, subdir_path)
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# 导入 Studio Library(现在会找到内层的)
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import studiolibrary
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# 打印版本信息
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print(f"Studio Library version: {studiolibrary.version()}")
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print("Studio Library version: " + str(studiolibrary.version()))
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# 检测 Maya 环境
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if studiolibrary.isMaya():
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try:
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import maya.cmds
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maya.cmds.about(batch=True)
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print("Studio Library: Running in Maya environment")
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else:
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except (ImportError, AttributeError):
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print("Studio Library: Running in standalone mode")
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# 启动主窗口
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@@ -58,16 +59,16 @@ def LaunchStudioLibrary():
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return window
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except Exception as e:
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print(f"Failed to launch Studio Library: {e}")
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print("Failed to launch Studio Library: " + str(e))
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import traceback
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traceback.print_exc()
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# 提供详细的调试信息
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print("\n=== Debug Information ===")
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print(f"Current directory: {os.path.dirname(os.path.abspath(__file__))}")
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print(f"sys.path entries:")
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print("Current directory: " + os.path.dirname(os.path.abspath(__file__)))
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print("sys.path entries:")
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for i, path in enumerate(sys.path[:10]):
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print(f" [{i}] {path}")
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print(" [" + str(i) + "] " + path)
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print("=========================\n")
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return None
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Reference in New Issue
Block a user