Update
This commit is contained in:
@@ -0,0 +1,5 @@
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//Reset the rotation of the controls from current picker panel.
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MGP_EvalPanelAllSelectButtons 0; //first select all maya nodes within panel.
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MGP_ResetTransform_ViaSelection 1; //arg 0: for reseting translation
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//arg 1: for reseting rotatation
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//arg 2: for reseting scale.
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@@ -0,0 +1 @@
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Reset the rotation of the controls from current picker panel.
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@@ -0,0 +1,5 @@
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//Reset the rotation of the controls from current picker.
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MGP_EvalPickerAllSelectButtons 0; //first select all maya nodes within current picker.
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MGP_ResetTransform_ViaSelection 1; //arg 0: for reseting translation
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//arg 1: for reseting rotatation
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//arg 2: for reseting scale.
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@@ -0,0 +1 @@
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Reset the rotation of the controls from current picker.
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@@ -0,0 +1,5 @@
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//Reset all the scale of the objects from current picker panel.
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MGP_EvalPanelAllSelectButtons 0; //first select all maya nodes within panel.
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MGP_ResetTransform_ViaSelection 2; //arg 0: for reseting translation
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//arg 1: for reseting rotatation
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//arg 2: for reseting scale.
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@@ -0,0 +1 @@
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Reset all the scale of the objects from current picker panel.
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@@ -0,0 +1,5 @@
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//Reset all the scale of the objects from current picker.
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MGP_EvalPickerAllSelectButtons 0; //first select all maya nodes within current picker.
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MGP_ResetTransform_ViaSelection 2; //arg 0: for reseting translation
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//arg 1: for reseting rotatation
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//arg 2: for reseting scale.
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@@ -0,0 +1 @@
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Reset all the scale of the objects from current picker.
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@@ -0,0 +1,5 @@
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//Reset all the translation of the objects from current picker panel.
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MGP_EvalPanelAllSelectButtons 0; //first select all maya nodes within panel.
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MGP_ResetTransform_ViaSelection 0; //arg 0: for reseting translation
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//arg 1: for reseting rotatation
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//arg 2: for reseting scale.
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@@ -0,0 +1 @@
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Reset all the translation of the objects from current picker panel.
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@@ -0,0 +1,5 @@
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//Reset all the translation of the objects from current picker.
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MGP_EvalPickerAllSelectButtons 0; //first select all maya nodes within current picker.
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MGP_ResetTransform_ViaSelection 0; //arg 0: for reseting translation
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//arg 1: for reseting rotatation
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//arg 2: for reseting scale.
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@@ -0,0 +1 @@
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Reset all the translation of the objects from current picker.
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@@ -0,0 +1,3 @@
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//Reset all the keyable attribute of the objects from current picker panel.
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MGP_EvalPanelAllSelectButtons 0; //first select all maya nodes within panel.
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MGP_ResetSelectionAttributes; //then reset selection
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@@ -0,0 +1 @@
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Reset all the keyable attribute of the objects from current picker panel.
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@@ -0,0 +1,3 @@
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//Reset all the keyable attribute of the objects from current picker.
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MGP_EvalPickerAllSelectButtons 0; //first select all maya nodes within current picker.
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MGP_ResetSelectionAttributes; //then reset selection
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@@ -0,0 +1 @@
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Reset all the keyable attribute of the objects from current picker.
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@@ -0,0 +1,2 @@
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//Reset all the keyable attribute of the selected objects.
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MGP_ResetSelectionAttributes;
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@@ -0,0 +1 @@
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Reset all the keyable attribute of the selected objects.
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@@ -0,0 +1,4 @@
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//Reset the transformation of the selected objects.
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MGP_ResetTransform_ViaSelection 1; //arg 0: for reseting translation
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//arg 1: for reseting rotatation
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//arg 2: for reseting scale.
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@@ -0,0 +1 @@
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Reset the transformation of the selected objects.
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@@ -0,0 +1,4 @@
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//Reset the scale of the selected objects.
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MGP_ResetTransform_ViaSelection 2; //arg 0: for reseting translation
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//arg 1: for reseting rotatation
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//arg 2: for reseting scale.
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@@ -0,0 +1 @@
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Reset the scale of the selected objects.
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@@ -0,0 +1,4 @@
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//Reset the translation of the selected objects.
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MGP_ResetTransform_ViaSelection 0; //arg 0: for reseting translation
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//arg 1: for reseting rotatation
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//arg 2: for reseting scale.
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@@ -0,0 +1 @@
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Reset the translation of the selected objects.
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