Update
This commit is contained in:
@@ -285,5 +285,40 @@ global proc shelf_Nexus_Animation () {
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-commandRepeatable 1
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-flat 1
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;
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shelfButton
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-enableCommandRepeat 1
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-flexibleWidthType 3
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-flexibleWidthValue 32
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-enable 1
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-width 35
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-height 34
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-manage 1
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-visible 1
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-preventOverride 0
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-annotation "Spring Magic - Calculate bone chain animation with spring physics"
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-enableBackground 0
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-backgroundColor 0 0 0
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-highlightColor 0.321569 0.521569 0.65098
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-align "center"
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-label "SpringMagic"
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-labelOffset 0
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-rotation 0
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-flipX 0
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-flipY 0
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-useAlpha 1
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-font "plainLabelFont"
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-imageOverlayLabel "Spring"
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-overlayLabelColor 0.8 0.8 0.8
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-overlayLabelBackColor 0 0 0 0.5
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-image "springmagic.png"
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-image1 "springmagic.png"
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-style "iconOnly"
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-marginWidth 0
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-marginHeight 1
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-command "import springmagic\nspringmagic.main()"
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-sourceType "python"
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-commandRepeatable 1
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-flat 1
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;
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}
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@@ -174,7 +174,7 @@ global proc shelf_Nexus_Modeling () {
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-style "iconOnly"
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-marginWidth 0
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-marginHeight 1
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-command "import gs_curvetools.main as gs_curvetools_main; from importlib import reload; reload(gs_curvetools_main); gs_curvetools_main.reset(); del gs_curvetools_main"
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-command "import gs_curvetools.core.utils as gs_curvetools_utils; gs_curvetools_utils.reset_ui(); del gs_curvetools_utils"
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-sourceType "python"
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-commandRepeatable 1
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-flat 1
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@@ -209,7 +209,7 @@ global proc shelf_Nexus_Modeling () {
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-style "iconOnly"
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-marginWidth 0
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-marginHeight 1
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-command "import gs_curvetools.main as gs_curvetools_main; from importlib import reload; reload(gs_curvetools_main); gs_curvetools_main.stop(); del gs_curvetools_main"
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-command "import gs_curvetools.core.utils as gs_curvetools_utils; gs_curvetools_utils.stop_ui(); del gs_curvetools_utils"
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-sourceType "python"
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-commandRepeatable 1
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-flat 1
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@@ -294,101 +294,31 @@ global proc shelf_Nexus_Modeling () {
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-manage 1
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-visible 1
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-preventOverride 0
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-annotation "Instant Tie - Easy way to create tie and rope"
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-annotation "CreasePlus - Advanced hard surface modeling tool"
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-enableBackground 0
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-backgroundColor 0 0 0
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-highlightColor 0.321569 0.521569 0.65098
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-align "center"
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-label "InstantTie"
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-label "CreasePlus"
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-labelOffset 0
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-rotation 0
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-flipX 0
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-flipY 0
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-useAlpha 1
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-font "plainLabelFont"
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-imageOverlayLabel "Tie"
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-imageOverlayLabel "Crease+"
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-overlayLabelColor 0.8 0.8 0.8
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-overlayLabelBackColor 0 0 0 0.5
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-image "instant_tie.png"
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-image1 "instant_tie.png"
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-image "creaseplus.png"
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-image1 "creaseplus.png"
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-style "iconOnly"
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-marginWidth 0
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-marginHeight 1
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-command "from modeling_tools import instant_tie\ninstant_tie.InstantTie()"
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-command "from modeling_tools import creaseplus\ncreaseplus.start()"
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-sourceType "python"
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-commandRepeatable 1
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-flat 1
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;
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shelfButton
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-enableCommandRepeat 1
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-flexibleWidthType 3
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-flexibleWidthValue 32
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-enable 1
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-width 35
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-height 34
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-manage 1
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-visible 1
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-preventOverride 0
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-annotation "Corner Killer - Fixing corner topology"
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-enableBackground 0
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-backgroundColor 0 0 0
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-highlightColor 0.321569 0.521569 0.65098
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-align "center"
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-label "CornerKiller"
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-labelOffset 0
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-rotation 0
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-flipX 0
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-flipY 0
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-useAlpha 1
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-font "plainLabelFont"
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-imageOverlayLabel "CK"
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-overlayLabelColor 0.8 0.8 0.8
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-overlayLabelBackColor 0 0 0 0.5
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-image "cornerkiller.png"
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-image1 "cornerkiller.png"
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-style "iconOnly"
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-marginWidth 0
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-marginHeight 1
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-command "from modeling_tools import cornerkiller\ncornerkiller.cornerKiller()"
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-sourceType "python"
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-commandRepeatable 1
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-flat 1
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;
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shelfButton
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-enableCommandRepeat 1
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-flexibleWidthType 3
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-flexibleWidthValue 32
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-enable 1
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-width 35
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-height 34
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-manage 1
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-visible 1
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-preventOverride 0
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-annotation "Flatten Model By UV - Select a mesh first, then click to flatten by UV"
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-enableBackground 0
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-backgroundColor 0 0 0
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-highlightColor 0.321569 0.521569 0.65098
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-align "center"
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-label "FlattenUV"
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-labelOffset 0
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-rotation 0
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-flipX 0
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-flipY 0
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-useAlpha 1
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-font "plainLabelFont"
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-imageOverlayLabel "Flat"
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-overlayLabelColor 0.8 0.8 0.8
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-overlayLabelBackColor 0 0 0 0.5
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-image "flattenmodelbyuv.png"
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-image1 "flattenmodelbyuv.png"
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-style "iconOnly"
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-marginWidth 0
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-marginHeight 1
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-command "source \"modeling_tools/flattenmodelbyuv.mel\";\nflattenModelbyUV();"
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-sourceType "mel"
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-commandRepeatable 1
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-flat 1
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;
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shelfButton
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-enableCommandRepeat 1
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-flexibleWidthType 3
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@@ -459,6 +389,111 @@ global proc shelf_Nexus_Modeling () {
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-commandRepeatable 1
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-flat 1
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;
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shelfButton
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-enableCommandRepeat 1
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-flexibleWidthType 3
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-flexibleWidthValue 32
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-enable 1
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-width 35
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-height 34
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-manage 1
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-visible 1
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-preventOverride 0
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-annotation "Flatten Model By UV - Select a mesh first, then click to flatten by UV"
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-enableBackground 0
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-backgroundColor 0 0 0
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-highlightColor 0.321569 0.521569 0.65098
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-align "center"
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-label "FlattenUV"
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-labelOffset 0
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-rotation 0
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-flipX 0
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-flipY 0
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-useAlpha 1
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-font "plainLabelFont"
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-imageOverlayLabel "Flat"
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-overlayLabelColor 0.8 0.8 0.8
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-overlayLabelBackColor 0 0 0 0.5
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-image "flattenmodelbyuv.png"
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-image1 "flattenmodelbyuv.png"
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-style "iconOnly"
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-marginWidth 0
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-marginHeight 1
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-command "source \"modeling_tools/flattenmodelbyuv.mel\";\nflattenModelbyUV();"
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-sourceType "mel"
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-commandRepeatable 1
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-flat 1
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;
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shelfButton
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-enableCommandRepeat 1
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-flexibleWidthType 3
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-flexibleWidthValue 32
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-enable 1
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-width 35
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-height 34
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-manage 1
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-visible 1
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-preventOverride 0
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-annotation "Instant Tie - Easy way to create tie and rope"
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-enableBackground 0
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-backgroundColor 0 0 0
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-highlightColor 0.321569 0.521569 0.65098
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-align "center"
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-label "InstantTie"
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-labelOffset 0
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-rotation 0
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-flipX 0
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-flipY 0
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-useAlpha 1
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-font "plainLabelFont"
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-imageOverlayLabel "Tie"
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-overlayLabelColor 0.8 0.8 0.8
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-overlayLabelBackColor 0 0 0 0.5
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-image "instant_tie.png"
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-image1 "instant_tie.png"
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-style "iconOnly"
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-marginWidth 0
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-marginHeight 1
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-command "from modeling_tools import instant_tie\ninstant_tie.InstantTie()"
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-sourceType "python"
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-commandRepeatable 1
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-flat 1
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;
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shelfButton
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-enableCommandRepeat 1
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-flexibleWidthType 3
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-flexibleWidthValue 32
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-enable 1
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-width 35
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-height 34
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-manage 1
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-visible 1
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-preventOverride 0
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-annotation "Corner Killer - Fixing corner topology"
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-enableBackground 0
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-backgroundColor 0 0 0
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-highlightColor 0.321569 0.521569 0.65098
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-align "center"
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-label "CornerKiller"
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-labelOffset 0
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-rotation 0
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-flipX 0
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-flipY 0
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-useAlpha 1
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-font "plainLabelFont"
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-imageOverlayLabel "CK"
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-overlayLabelColor 0.8 0.8 0.8
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-overlayLabelBackColor 0 0 0 0.5
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-image "cornerkiller.png"
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-image1 "cornerkiller.png"
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-style "iconOnly"
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-marginWidth 0
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-marginHeight 1
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-command "from modeling_tools import cornerkiller\ncornerkiller.cornerKiller()"
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-sourceType "python"
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-commandRepeatable 1
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-flat 1
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;
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shelfButton
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-enableCommandRepeat 1
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-flexibleWidthType 3
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