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# Maya 工具架按钮命令
所有工具的标准启动命令,**不需要使用绝对路径**。
## 📋 前提条件
确保 `animation_tools` 在 Maya 的 Python 路径中。通常通过以下方式之一:
1. **userSetup.py** (推荐)
```python
import sys
import os
scripts_path = r'h:\Workspace\Raw\Tools\Plugins\Maya\2023\scripts'
if scripts_path not in sys.path:
sys.path.insert(0, scripts_path)
```
2. **Maya.env**
```
PYTHONPATH=h:\Workspace\Raw\Tools\Plugins\Maya\2023\scripts
```
## 🔧 工具架按钮命令
### 1. Studio Library
**Python 命令:**
```python
import animation_tools.studiolibrary as studiolib
studiolib.show()
```
**MEL 命令:**
```mel
python("import animation_tools.studiolibrary as studiolib; studiolib.show()");
```
---
### 2. DreamWall Picker
**Python 命令:**
```python
import animation_tools.dwpicker as dwpicker
dwpicker.show()
```
**MEL 命令:**
```mel
python("import animation_tools.dwpicker as dwpicker; dwpicker.show()");
```
**切换显示/隐藏:**
```python
import animation_tools.dwpicker as dwpicker
dwpicker.toggle()
```
---
### 3. MG-Picker Studio
**Python 命令Animator 模式):**
```python
import animation_tools.mgpicker as mgpicker
mgpicker.start()
```
**Python 命令Designer 模式):**
```python
import animation_tools.mgpicker as mgpicker
mgpicker.start(mode=0)
```
**MEL 命令:**
```mel
python("import animation_tools.mgpicker as mgpicker; mgpicker.start()");
```
---
### 4. IK/FK Switcher
**Python 命令:**
```python
import animation_tools.ik_fk_switcher as ikfk
ikfk.show()
```
**MEL 命令:**
```mel
python("import animation_tools.ik_fk_switcher as ikfk; ikfk.show()");
```
---
## 📝 创建工具架按钮步骤
### 方法 1通过 Maya UI
1. 打开 **Script Editor**(脚本编辑器)
2. 在 **Python** 标签页输入命令
3. 选中代码
4. **鼠标中键拖拽** 到工具架
5. 右键点击按钮 → **Edit** → 设置图标和标签
### 方法 2通过 MEL 命令
```mel
// Studio Library
shelfButton
-command "python(\"import animation_tools.studiolibrary as studiolib; studiolib.show()\")"
-annotation "Studio Library"
-label "StudioLib"
-image "commandButton.png"
-imageOverlayLabel "SL";
// DreamWall Picker
shelfButton
-command "python(\"import animation_tools.dwpicker as dwpicker; dwpicker.show()\")"
-annotation "DreamWall Picker"
-label "DWPicker"
-image "commandButton.png"
-imageOverlayLabel "DW";
// MG-Picker
shelfButton
-command "python(\"import animation_tools.mgpicker as mgpicker; mgpicker.start()\")"
-annotation "MG-Picker Studio"
-label "MGPicker"
-image "commandButton.png"
-imageOverlayLabel "MG";
// IK/FK Switcher
shelfButton
-command "python(\"import animation_tools.ik_fk_switcher as ikfk; ikfk.show()\")"
-annotation "IK/FK Switcher"
-label "IK/FK"
-image "commandButton.png"
-imageOverlayLabel "IK";
```
---
## 🎨 推荐的按钮图标
### Studio Library
- **图标**: `UVEditorSnapshot.png` 或 `folder-open.png`
- **标签**: `SL` 或 `Studio`
### DreamWall Picker
- **图标**: `pickHandlesComp.png` 或 `pickOtherComp.png`
- **标签**: `DW` 或 `Picker`
### MG-Picker
- **图标**: `pickWalkUp.png` 或 `selectByHierarchy.png`
- **标签**: `MG` 或 `MGPick`
### IK/FK Switcher
- **图标**: `ikSCsolver.png` 或 `kinHandle.png`
- **标签**: `IK` 或 `Switch`
---
## ⚠️ 常见问题
### 问题 1: ModuleNotFoundError: No module named 'animation_tools'
**原因**: `animation_tools` 不在 Python 路径中
**解决方案**:
1. 检查 `userSetup.py` 是否正确设置
2. 或在按钮命令前添加路径:
```python
import sys
scripts_path = r'h:\Workspace\Raw\Tools\Plugins\Maya\2023\scripts'
if scripts_path not in sys.path:
sys.path.insert(0, scripts_path)
import animation_tools.studiolibrary as studiolib
studiolib.show()
```
### 问题 2: 工具重复打开
**原因**: 没有使用正确的启动命令
**解决方案**: 使用本文档中的标准命令,所有工具都有窗口管理机制
### 问题 3: 版本不兼容
**原因**: 使用了错误的 Maya 版本目录
**解决方案**:
- Maya 2023 使用: `Maya\2023\scripts`
- Maya 2024 使用: `Maya\2024\scripts`
- Maya 2025 使用: `Maya\2025\scripts`
---
## 📦 完整的 userSetup.py 示例
创建或编辑: `Documents/maya/scripts/userSetup.py`
```python
#!/usr/bin/env python
# -*- coding: utf-8 -*-
"""
Maya User Setup
自动加载动画工具路径
"""
import sys
import os
import maya.cmds as cmds
def setup_animation_tools():
"""设置动画工具路径"""
# 获取 Maya 版本
maya_version = cmds.about(version=True).split('.')[0]
# 构建路径
base_path = r'h:\Workspace\Raw\Tools\Plugins\Maya'
scripts_path = os.path.join(base_path, maya_version, 'scripts')
# 添加到 Python 路径
if os.path.exists(scripts_path):
if scripts_path not in sys.path:
sys.path.insert(0, scripts_path)
print("Animation tools loaded from: " + scripts_path)
else:
print("Warning: Animation tools path not found: " + scripts_path)
# 在 Maya 启动时执行
if __name__ == '__main__':
cmds.evalDeferred(setup_animation_tools)
```
---
## ✅ 验证安装
在 Maya Script Editor 中运行:
```python
import sys
print("Python paths:")
for path in sys.path[:5]:
print(" -", path)
print("\nTesting imports:")
try:
import animation_tools.studiolibrary
print(" ✓ Studio Library")
except ImportError as e:
print(" ✗ Studio Library:", e)
try:
import animation_tools.dwpicker
print(" ✓ DreamWall Picker")
except ImportError as e:
print(" ✗ DreamWall Picker:", e)
try:
import animation_tools.mgpicker
print(" ✓ MG-Picker")
except ImportError as e:
print(" ✗ MG-Picker:", e)
try:
import animation_tools.ik_fk_switcher
print(" ✓ IK/FK Switcher")
except ImportError as e:
print(" ✗ IK/FK Switcher:", e)
```
预期输出:
```
Python paths:
- h:\Workspace\Raw\Tools\Plugins\Maya\2023\scripts
- ...
Testing imports:
✓ Studio Library
✓ DreamWall Picker
✓ MG-Picker
✓ IK/FK Switcher
```
---
## 🚀 快速启动所有工具
```python
# 一键启动所有动画工具
import animation_tools.studiolibrary as studiolib
import animation_tools.dwpicker as dwpicker
import animation_tools.mgpicker as mgpicker
import animation_tools.ik_fk_switcher as ikfk
studiolib.show()
dwpicker.show()
mgpicker.start()
ikfk.show()
```
---
## 📞 支持
如果遇到问题:
1. 检查 Python 路径是否正确
2. 检查 Maya 版本是否匹配
3. 查看 Script Editor 的完整错误信息
4. 确认所有文件都在正确的位置
---
**所有工具现在都支持无绝对路径启动!**

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release=RELEASE_DATE)
WINDOW_TITLE = "DreamWall - Picker"
WINDOW_CONTROL_NAME = "dwPickerWindow"
CLOSE_CALLBACK_COMMAND = "import dwpicker;dwpicker._dwpicker.close_event()"
CLOSE_CALLBACK_COMMAND = "import animation_tools.dwpicker as dwpicker;dwpicker._dwpicker.close_event() if dwpicker._dwpicker else None"
CLOSE_TAB_WARNING = """\
Close the tab will remove completely the picker data from the scene.
Are you sure to continue ?"""

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#!/usr/bin/env python
# -*- coding: utf-8 -*-
"""
Studio Library 简单启动脚本
用于工具架按钮,不需要绝对路径
"""
def launch():
"""启动 Studio Library"""
try:
import animation_tools.studiolibrary as studiolib
studiolib.show()
except ImportError as e:
print("Failed to import Studio Library: " + str(e))
print("Please make sure animation_tools is in your PYTHONPATH")
if __name__ == "__main__":
launch()